
About Me

Florence Charity Alexandra Yulius
Hi! I’m Florence, a 3D Artist specializing in character modeling, with professional experience in game development.
My journey started with 2D illustration before moving into 3D, which developed my interest in visual design, shape, and storytelling. I graduated from 3dsense Media School Singapore and the University of Hertfordshire with First Class Honours in 3D Games Art & Design.
Previously, I worked as a GFX 3D Graphic Artist at Gameloft Indonesia, contributing to projects including Disney Dreamlight Valley, Minion Rush, and Dragon Mania Legends. My experience includes creating characters, creatures, props, and other game-ready assets while working within different art styles and production requirements.
I care about creating high-quality work with a strong and cohesive aesthetic and I enjoy sculpting and texturing. I’m particularly drawn to stylized and semi-realistic styles. Outside of 3D, I enjoy playing games, drawing, and finding inspiration through fantasy worlds and different forms of art. I’m always looking to improve my craft, take on new challenges, and create work that I can be proud of.