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About Me

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Florence Charity Alexandra Yulius

Hi! I’m Florence, a 3D Artist specializing in character modeling, with professional experience in game development.

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My journey started with 2D illustration before moving into 3D, which developed my interest in visual design, shape, and storytelling. I graduated from 3dsense Media School Singapore and the University of Hertfordshire with First Class Honours in 3D Games Art & Design.

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Previously, I worked as a GFX 3D Graphic Artist at Gameloft Indonesia, contributing to projects including Disney Dreamlight Valley, Minion Rush, and Dragon Mania Legends. My experience includes creating characters, creatures, props, and other game-ready assets while working within different art styles and production requirements.

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I care about creating high-quality work with a strong and cohesive aesthetic and I enjoy sculpting and texturing. I’m particularly drawn to stylized and semi-realistic styles. Outside of 3D, I enjoy playing games, drawing, and finding inspiration through fantasy worlds and different forms of art.​ I’m always looking to improve my craft, take on new challenges, and create work that I can be proud of.

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