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Captain's Cabin
This piece is called Captain’s Cabin and it’s a recreation of an Unreal Engine 4 scene by Wonjin Oh on Artstation. A scene of a pirate captain’s cabin inside a pirate ship really caught my attention as I love medieval, traditional wooden aesthetics. I had so much fun creating this scene and this is my second environment I made in Unreal Engine 5.
The models are a combination of hard surface modeling which I did in Maya and sculpting in ZBrush, some of the cloths for example the curtain was done in Marvelous Designer and further refined in ZBrush before importing it into Unreal Engine. All textures are made in Substance 3D Painter using 4k maps and some assets are using trim sheets.





























