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Secret Area
This piece is called Secret Area and it’s a recreation of an Unreal Engine 4 scene by Yan Yang on Artstation. I learned how to use Unreal Engine with this project and how to use Megascans assets to flatter the environment even more. The scene is an secret abandoned temple of scholars that has been covered by nature.
Because most of the assets are sculptures I did most of them in ZBrush before exporting them into Substance 3D Painter and Quixel Mixer to texture them. This environment was a combination between unique assets that I sculpted and plant assets that are provided by Megascans.








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